Learning Blender

The Third Edition of Learning Blender walks students though every step of creating an outstanding animated character and composing it in a real video using a professional workflow. This edition has been revised for Blender 2.80.

Learning Blender

Learning Blender

As with the previous two editions, Learning Blender, 3/e will cover the creation of a full project - an animated character composed in a real live video. The approach will be the following: Part 1: Introduction to Blender. Learning the basics, the interface, controls, interacting with and editing objects, take a look to the main areas of the Software. Basically understand how it works with simple exercises, so in next chapters there is no need to go back to the basics again (that won't interrupt advanced users who come from other software and don't need to be reminded about the basics). Part 2: This is the central part of the book, and it will go through the whole project. Each chapter will have two parts: a) Introduction: easy exercise to show what's needed for completing the chapter and why it is done that way or the technology behind it. b) Exercise: the complete part of the project that will be done in this chapter. This way, people new to 3D will be able to understand what's going on and why they need to do what they'll do, while experienced people can jump to the exercise itself, as they already probably know the basics from other software.

More Books:

Learning Blender
Language: en
Pages: 400
Authors: Oliver Villar
Categories: Computers
Type: BOOK - Published: 2020-04-14 - Publisher: Addison-Wesley Professional

As with the previous two editions, Learning Blender, 3/e will cover the creation of a full project - an animated character composed in a real live video. The approach will be the following: Part 1: Introduction to Blender. Learning the basics, the interface, controls, interacting with and editing objects, take
Learning Blender
Language: en
Pages: 352
Authors: Oliver Villar
Categories: Computers
Type: BOOK - Published: 2014-10-03 - Publisher: Addison-Wesley Professional

Create Amazing 3D Characters with Blender: From Design and Modeling to Video Compositing Learning Blender walks you through every step of creating an outstanding animated character with the free, open source, 3D software Blender, and then compositing it in a real video using a professional workflow. This is the only
Blender 3D Basics
Language: en
Pages: 526
Authors: Gordon Fisher
Categories: COMPUTERS
Type: BOOK - Published: 2014-08-15 - Publisher:

This book is for 3D Artists and Designers who want to learn efficient building of 3D Animations. Knowledge of 3D Modeling is essential but no prior experience with Blender is required.
BLENDER - THE ULTIMATE GUIDE - VOLUME 3
Language: en
Pages:
Authors: Andrea Coppola
Categories: COMPUTERS
Type: BOOK - Published: - Publisher: Lulu.com

Books about BLENDER - THE ULTIMATE GUIDE - VOLUME 3
Revolutionizing Modern Education through Meaningful E-Learning Implementation
Language: en
Pages: 341
Authors: Khan, Badrul H.
Categories: Education
Type: BOOK - Published: 2016-06-27 - Publisher: IGI Global

It is not enough for an instructor to merely present facts to their students; the presentation of information must be made accessible and understandable in the context of the student. As communication technologies become more widely available, traditional educational institutions are no longer the only source of information. What is

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